Adam Macdonald a8d8b9b9ab
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initial commit
2025-04-16 01:58:29 +01:00

90 lines
3.4 KiB
C++

#pragma once
#include "graphics/opengl/framebuffer.hpp"
#include "window/input_system.hpp"
#include "window/window.hpp"
#include <GLFW/glfw3.h>
#include <glm/vec2.hpp>
#include <cstdint>
#include <memory>
#include <string_view>
namespace kuiper
{
class glfw_window : public window {
public:
glfw_window(
std::uint32_t width, std::uint32_t height, std::u8string_view title, GLFWmonitor* monitor, GLFWwindow* share);
~glfw_window() override;
// Only allow moving
glfw_window(const glfw_window& other) = delete;
glfw_window& operator=(const glfw_window& other) = delete;
glfw_window(glfw_window&& other) noexcept = default;
glfw_window& operator=(glfw_window&& other) noexcept = default;
public:
// Implement window
virtual void* get_native_handle() const noexcept override;
virtual void set_title(std::u8string_view title) noexcept override;
virtual void poll_events() noexcept override;
virtual void swap_buffers() noexcept override;
virtual void set_swap_interval(std::uint32_t interval) noexcept override;
virtual void bind_context() noexcept override;
virtual gl::framebuffer::s_ptr back_buffer() const noexcept override;
virtual bool should_close() const noexcept override;
virtual bool is_minimised() const noexcept override;
virtual bool is_cursor_locked() const noexcept override;
virtual void lock_cursor() noexcept override;
virtual void unlock_cursor() noexcept override;
virtual void enable_raw_input() noexcept override;
virtual void disable_raw_input() noexcept override;
virtual glm::uvec2 get_size() const noexcept override;
virtual glm::uvec2 get_framebuffer_size() const noexcept override; // should this go in render context?
virtual glm::vec2 get_content_scale() const noexcept override;
input_system& input() noexcept {
return m_input_state;
}
private:
void resize_back_buffer() noexcept;
public:
static void initialise_glfw(bool prefer_x11);
private:
static GLFWwindow* create_glfw_window(std::uint32_t width,
std::uint32_t height,
std::u8string_view title,
GLFWmonitor* monitor,
GLFWwindow* share) noexcept;
static void push_window_hints() noexcept;
// GLFW Callbacks
static void glfw_error_callback(int error_code, const char* description);
static void glfw_framebuffer_size_callback(GLFWwindow* window, int width, int height);
static void glfw_content_scale_callback(GLFWwindow* window, float xscale, float yscale);
static void glfw_key_event_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void glfw_cursor_pos_callback(GLFWwindow* window, double xpos, double ypos);
static void glfw_scroll_callback(GLFWwindow* window, double xoffset, double yoffset);
static void glfw_dragdrop_callback(GLFWwindow* window, int path_count, const char* paths[]);
private:
GLFWwindow* m_window_handle = nullptr;
input_system m_input_state {};
bool m_cursor_locked = false;
gl::framebuffer::s_ptr m_default_framebuffer = nullptr;
};
} // namespace kuiper