Update for Minecraft 1.20.4
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.gitignore
vendored
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.gitignore
vendored
@ -1,15 +1,18 @@
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# Ignore Gradle project-specific cache directory
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# IntelliJ IDEA stuff
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.idea/
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# VSCode stuff
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.vscode/
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# Gradle project-specific cache directory
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.gradle/
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# Ignore Gradle build output directory
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# Gradle build output directory
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build/
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bin/
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# Ignore run directory
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# Run directory
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run/
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# IntelliJ IDEA
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.idea/
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# Remapped source file directory
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remappedSrc/
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2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
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MIT License
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Copyright (c) 2023 Adam Macdonald
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Copyright (c) 2024 Adam Macdonald
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -6,9 +6,9 @@ org.gradle.parallel=true
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.20.2
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yarn_mappings=1.20.2+build.4
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loader_version=0.14.24
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minecraft_version=1.20.4
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yarn_mappings=1.20.4+build.3
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loader_version=0.15.6
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# Mod Properties
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mod_version = 0.1.2
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@ -16,4 +16,4 @@ maven_group = io.github.twokilohertz.hotbarreplace
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archives_base_name = HotbarReplace
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# Dependencies
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fabric_version=0.90.4+1.20.2
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fabric_version=0.95.1+1.20.4
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@ -28,34 +28,44 @@ public class HotbarReplace implements ModInitializer {
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public static void tryReplaceSlot(ItemPlacementContext context, Item item) {
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// Return immediately if player is a spectator
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PlayerEntity player = context.getPlayer();
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if (player.isSpectator()) return;
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if (player.isSpectator())
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return;
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// Creative inventories don't run out of anyway
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if (player.getAbilities().creativeMode) return;
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if (player.getAbilities().creativeMode)
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return;
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// Get reference to player's current inventory
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PlayerInventory inventory = player.getInventory();
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if (inventory == null) return;
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if (inventory == null)
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return;
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// Return if the inventory is empty
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if (inventory.isEmpty()) return;
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if (inventory.isEmpty())
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return;
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// If current screen handler is null, return
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if (player.currentScreenHandler == null) return;
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if (player.currentScreenHandler == null)
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return;
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// Attempt to find a stack of matching items in the player's inventory
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for (int i = 0; i < player.currentScreenHandler.slots.size(); i++) {
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if (player.currentScreenHandler.slots.get(i).getStack().isOf(item)) {
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// Simulate moving the stack from one slot to another
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if (client != null) {
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client.interactionManager.clickSlot(player.currentScreenHandler.syncId, i, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.PICKUP, player);
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client.interactionManager.clickSlot(player.currentScreenHandler.syncId, i, GLFW.GLFW_MOUSE_BUTTON_1,
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SlotActionType.PICKUP, player);
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/*
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Wait 50 milliseconds (on another thread) before attempting to move the new stack
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PlayerInventory.MAIN_SIZE added to the selected slot (hotbar slot) is the correct slot ID
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*/
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* Wait 50 milliseconds (on another thread) before attempting to move the new
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* stack
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* PlayerInventory.MAIN_SIZE added to the selected slot (hotbar slot) is the
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* correct slot ID
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*/
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scheduler.schedule(() -> {
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client.interactionManager.clickSlot(player.currentScreenHandler.syncId, inventory.selectedSlot + PlayerInventory.MAIN_SIZE, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.PICKUP, player);
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client.interactionManager.clickSlot(player.currentScreenHandler.syncId,
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inventory.selectedSlot + PlayerInventory.MAIN_SIZE, GLFW.GLFW_MOUSE_BUTTON_1,
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SlotActionType.PICKUP, player);
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}, 50, TimeUnit.MILLISECONDS);
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}
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@ -18,13 +18,16 @@ public class BlockItemMixin {
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private void BlockItem_place_head(ItemPlacementContext context, CallbackInfoReturnable<ActionResult> info) {
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lastPlacedItem = context.getStack().getItem();
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}
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@Inject(at = @At("TAIL"), method = "Lnet/minecraft/item/BlockItem;place(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/util/ActionResult;")
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private void mixin_BlockItem_place_tail(ItemPlacementContext context, CallbackInfoReturnable<ActionResult> info) {
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// Early return if the block place action would fail
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if (info.getReturnValue() != ActionResult.SUCCESS) return;
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if (info.getReturnValue() != ActionResult.SUCCESS)
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return;
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// Check if the stack is not empty, return if so
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if (context.getStack().getCount() != 0) return;
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if (context.getStack().getCount() != 0)
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return;
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// Try to replace the hotbar slot
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HotbarReplace.tryReplaceSlot(context, lastPlacedItem);
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@ -2,7 +2,6 @@
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"schemaVersion": 1,
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"id": "hotbarreplace",
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"version": "${version}",
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"name": "HotbarReplace",
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"description": "Replace blocks in your hotbar when you run out with blocks from your inventory",
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"authors": [
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@ -13,10 +12,8 @@
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"sources": "https://github.com/twokilohertz/HotbarReplace",
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"issues": "https://github.com/twokilohertz/HotbarReplace/issues"
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},
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"license": "MIT",
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"icon": "assets/hotbarreplace/icon.png",
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"environment": "*",
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"entrypoints": {
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"main": [
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@ -26,11 +23,10 @@
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"mixins": [
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"hotbarreplace.mixins.json"
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],
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"depends": {
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"fabricloader": ">=0.14.21",
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"fabricloader": ">=0.15.6",
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"fabric-api": "*",
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"minecraft": "~1.20",
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"java": ">=17"
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}
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}
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}
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"minVersion": "0.8",
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"package": "io.github.twokilohertz.hotbarreplace.mixin",
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"compatibilityLevel": "JAVA_17",
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"mixins": [
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],
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"mixins": [],
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"client": [
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"BlockItemMixin"
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],
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"injectors": {
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"defaultRequire": 1
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}
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}
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}
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